

SNOOZE
I built a stone henge a while ago as an area terrain piece. I was never happy with it. It didn’t look interesting. It’s low hills meant that model teetered when placed in it, and the stones never made it feel like it should give any kind of significant cover. It was pasty, cracked, boring, and I hated to field it. Most of all, it wasn’t cool.
So, I set about making it interesting. My first thought was that a nice, pastoral scene might give it some more visual interest. Green rolling hills with a little static grass might be nice, right?
WRONG. We’re in the grimdark future where things are always grim and dark. I busted out my kids (NOW MINE) tempra paints, based everything in black, and started drybrushing up from there. I had intended to go up from black to a mid brown and add some greens from there, but after getting some sand on there, and moving up from black, it just wasn’t working. There was no warmth to it. It just looked charred. And it still looked cracked, and that’s when inspiration hit. It would have to be lava.
So, I poked around a bit and found a couple short articles on painting lava, and took a stab at it. I figured I’d make the whole piece seem like some daemonic shrine thing, with fire and lava inside of everything, trying to get out. All the stones would have fire in their cores and all the cracks would become lava fissures.
I started with a dark red, moving to lighter red, then blazing orange, and finally a yellow. I think, overall I was a little heavy handed with the yellow. I could have fixing that situation by grabbing a finer brush, but that didn’t happen. Is it was, I had heavily damaged my large(ish) drybrush from painting over real rocks and sand. I’ll have to replace that. I liked that brush, too. =(
In the center of the piece was a smooth, round stone that was different than the more jagged stones that surrounded it. Stones all gathered from my back yard, I might note. So, I decided that it should be some magical blue flaming thing, to contrast with the orange and yellows in the surrounding parts. I went one with a dark navy blue (Imperial Blue?) and up to a very light baby blue. It turned out well. I wanted a more ‘charged with electricity’ look that I didn’t quite accomplish, but it’s good enough.
Overall I’m now very happy with the piece. It’s grim, and dark, and most of all cool. I think it’ll get used heavily from here on out. Dangerous terrain tests, here I come!